From Launch to Warlords of Draenor (2019) : World of Warcraft redefined online gaming for millions and millions of people, and in the fifteen years since its launch, each new chapter in the game’s story has been bolstered through the Blizzard Entertainment’s incredible cinematics. The Cinematic Art of World of Warcraft goes behind the scenes with the team who built the game’s stunning movies. With never-before-seen concept art and accounts of the creative and technical process, this is the definitive visual gallery of how countless artists brought the world of Azeroth to life in incredible detail and motion.
Showing posts with label MOVIES. Show all posts
Showing posts with label MOVIES. Show all posts
Friday, August 9, 2024
Thursday, August 8, 2024
THE HISTORY OF SCIENCE FICTION
Journey through time and space with this graphic novel history of the science fiction genre, from Jules Verne, Jonathan Swift, and Mary Shelley to William Gibson and Philip K. Dick to Ken Liu and Ted Chiang, and beyond. Trace the progress of SF through modern times and learn why key figures and inventors like Thomas Edison and Elon Musk have looked to science fiction to predict the future.
World of Warcraft Chronicle Vol. 1 - 3

Journey through an age of myth and legend, long before the Horde and the Alliance. This definitive tome reveals untold stories about the birth of the cosmos, the rise of ancient empires, and the forces that shaped Azeroth. Featuring original art, this is the first in a multipart series exploring the rich lore of the Warcraft universe, from the distant past to the modern era.
THE ART OF STAR WARS - GALAXYS EDGE ( 264 PAGES )
The Art of Star Wars: Galaxy’s Edge is the only book to provide an inside look at the magic behind the Star Wars: Galaxy’s Edge themed lands at Disneyland Resort and Walt Disney World Resort, documenting the art and innovations that led to the creation of Galaxy’s Edge. Featuring hundreds of full-color concept artworks, sketches, blueprints, photographs, and more, the book will reveal Walt Disney Imagineering’s creative process.
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